Work in progress
Emerging from a technical learning, this project organically grows as a surrealistic music video staring a Toggle switch rock star. Initially this project was meant to learn Procedural Generation Content tool in Unreal Engine 5. Turns out with modelling in Rhino, custom character rigging and groom in Houdini this project evolves into a curious music clip.
Toggles have dreams to.
As part of an experiment this Toggle received groom and custom rigging. So naturally it became a rock star.
Procedural Content Generation.
Made with the new tools in Unreal Engine 5, this forest biome was created in very little time and is completely adaptative to the landscape, road, and biome.